INF Workbench v2.0
Give players a reason to own a shop instead of just opening another crafting menu.
INF Workbench turns weapon repair and crafting into a player-run business.
Owners buy blueprints, set prices, collect repair and crafting revenue, and grow their bench into part of your server economy. Players get a real place to repair weapons, source parts, and craft through recipes controlled by the server.
QBCore • ESX • WEAPON CRAFTING • BLUEPRINTS • REPAIR SYSTEM • OWNER ECONOMY
BLUEPRINT-BASED CRAFTING
Admins create the recipes.
Bench owners buy the blueprints.
Players bring the parts.
Each blueprint can define:
- Output item
- Ingredients
- Category
- Craft duration
- Unlock price
- Maximum uses
Blueprints can be duplicated, enabled, disabled, imported, and exported without rebuilding the system.
REPAIR WEAPONS
Players can select weapons directly from inventory and see their condition before repairing them.
Repairs can consume configured materials such as Weapon Oil and Cleaning Rags.
Bench owners decide what repairs cost.
The player gets the service.
The owner gets paid.
PLAYER-OWNED WORKBENCHES
Every placed bench can operate as its own business.
Owners can:
- Name the bench
- Set repair prices
- Set crafting fees
- Choose Public, Paid, or Private access
- Purchase blueprints
- Enable or disable owned recipes
- Toggle the map blip
- Review transactions
- Withdraw profits
With INF Banking installed, each bench can automatically receive its own business account.
Without it, payments can go directly to the owner.
ADMIN BLUEPRINT MANAGER
Manage the crafting catalog through a full in-game interface.
Search registered server items and create recipes without manually typing every item name.
Five starter templates are included:
- Pistol
- SMG
- Rifle
- Shotgun
- Sniper
Save templates, duplicate recipes, or export the complete blueprint catalog as JSON.
30 GUN PART ITEMS
INF Workbench includes a complete part set covering:
- Pistol parts
- SMG parts
- Rifle parts
- Shotgun parts
- Specialty parts
Custom icons and item definitions are included for every supported inventory.
PLACE IT ANYWHERE
Workbench items can be placed directly into the world.
Use a live ghost preview with ground snapping and rotation controls.
Once placed, the bench persists through server restarts.
Cancel placement and the item returns to inventory.
BUILT TO INTEGRATE
INF Banking
Creates business accounts for individual benches and routes repair and crafting revenue into the business ledger.
Blueprint purchases remain a real investment paid by the owner.
COMPATIBILITY
Frameworks
- QBCore
- ESX
Inventory
- qb-inventory
- ox_inventory
- one_inventory
Target
- qb-target
- ox_target
Required
- ox_lib
- oxmysql
INCLUDED
- Weapon repair
- Blueprint crafting
- Player-owned benches
- Owner pricing
- Blueprint marketplace
- Admin blueprint manager
- Import/export tools
- Five recipe templates
- 30 gun-part items
- Custom item icons
- Inventory definitions
- Business ledger
- Persistent placement
- SQL schema
- Open config.lua
Crafting should be more than clicking a recipe.
INF Workbench turns every bench into part of the economy.
Tags: FiveM, QBCore, ESX, Escrow