Tax System

INF Taxes

Most tax scripts skim a paycheck.

INF Taxes taxes actual wealth.

Cash. Bank. Savings. Vehicles. Property. Six tax brackets. Weekly assessments. Exemptions. Government-style UI. Full admin oversight.

QBCore • ESX • WEALTH TAX • BRACKETS • ADMIN CONSOLE • ECONOMY CONTROL


TAX TOTAL WEALTH

INF Taxes calculates a citizen’s complete wealth across:

  • Cash
  • Bank
  • Savings
  • Vehicles
  • Property

That total determines their tax bracket.

Poor players can pay nothing.

Wealthy players feel the pressure.

The system creates actual economic gravity instead of taking the same flat percentage from everyone.


SIX TAX BRACKETS

Six configurable tiers run from Poverty Line to Elite.

Each bracket applies its own tax rate to the player’s total assessed wealth.

Adjust thresholds and rates directly in configuration to fit your economy.

The same system works for online and offline citizens.

Nobody has to be connected when the assessment runs.


WEEKLY COLLECTION

Taxes run automatically on a configurable schedule.

Payment follows a waterfall:

Bank first.

Cash second.

Any unpaid balance is tracked as overdraft debt.

Database-level protection prevents the same citizen from being billed twice for the same tax window.


PLAYER TAX DASHBOARD

Use /taxes or /wealth to open the player dashboard.

Players can see:

  • Total assessed wealth
  • Cash, bank, savings, vehicles, and property
  • Current tax bracket
  • Payment history
  • Lifetime taxes paid
  • Next collection countdown
  • Active exemptions

Optional passport-style tax photos can also appear directly in the interface.


ADMIN CONSOLE

Use /taxadmin to manage the system.

Admins can:

  • View total server wealth
  • Search citizens
  • Inspect wealth breakdowns
  • Review collections
  • Force collection cycles
  • Grant exemptions
  • Set exemption expiry
  • Add exemption reasons
  • Review bracket distribution
  • View deployed configuration

Every collection remains visible through the audit history.


EXEMPTIONS

Tax exemptions can come from two sources.

Job Exemptions

Configure jobs that should automatically pay no tax.

Admin Exemptions

Grant temporary exemptions with an optional expiry date and reason.

Both appear in the player and admin interfaces.


WORKS WITH YOUR ECONOMY

INF Taxes uses configurable adapters instead of hardcoding one banking or housing resource.

Housing values can be read from systems such as:

  • qb-houses
  • rx-housing
  • ps-housing
  • qs-housing
  • loaf-housing
  • esx_property
  • ox_property

Savings and banking data can also be mapped to your existing tables.

Vehicle valuation is configurable for both QBCore and ESX schemas.


TAX FILE PHOTOS

Optional character portraits can be captured for each citizen’s tax file.

Photos appear inside the player dashboard and admin detail view.

Disable the system entirely if you do not want to use it.

Everything else continues working normally.


COMPATIBILITY

Frameworks

  • QBCore
  • ESX Legacy

Housing

  • Configurable adapters

Banking

  • Configurable adapters

Inventory

  • Any inventory
  • No inventory items required

Required

  • ox_lib
  • oxmysql

Optional

  • screenshot-basic


INCLUDED

  • Wealth-based taxation
  • Six tax brackets
  • Offline assessments
  • Weekly collection
  • Debt tracking
  • Player dashboard
  • Five-tab admin console
  • Job exemptions
  • Admin exemptions
  • Tax history
  • Vehicle valuation
  • Housing adapters
  • Banking adapters
  • Optional tax photos
  • SQL schema
  • Open configuration and bridges


Paychecks are income.

INF Taxes goes after the wealth players actually built.

Tags: FiveM, QBCore, ESX, Escrow



Tax System

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