Dealerships

INF Dealerships

Most dealership scripts sell cars.

INF Dealerships runs a vehicle economy.

House-owned showrooms. Player-owned lots. Real stock. Staff. Financing. Repossessions. Used-car valuation. Garage delivery. Banking integration.

QBCore • QBox • ESX • PLAYER DEALERSHIPS • FINANCING • REPOSSESSIONS • USED VEHICLES


TWO KINDS OF DEALERSHIP

House Lots

Server-owned dealerships with unlimited inventory.

Vehicle pricing comes directly from your shared vehicle list, so changing a price in one place updates every house showroom using it.

House dealerships can also buy used vehicles directly from players.

Player Lots

Real businesses with real inventory.

Owners purchase stock at wholesale, hire employees, set pricing, configure commissions, manage financing terms, and decide how the dealership operates.

The lot makes money because the business actually sells cars.


BUILD THE ENTIRE LOT IN-GAME

One creator handles the complete dealership.

Place:

  • Sales desk

  • Showroom

  • Test-drive spawn

  • Vehicle delivery point

  • Display bays

Each display vehicle appears as a live ghost preview and can be rotated directly into position.

House catalogs can be built by category, searched by model, manually selected, or imported in bulk.

Every vehicle is validated before it is saved.

No broken models sitting in your showroom.


THE SHOWROOM

Every customer gets a private showroom experience.

The selected vehicle sits on a turntable under an orbiting camera.

Players can:

  • Browse vehicles

  • Change colors

  • Start a timed test drive

  • Pay with cash

  • Pay with bank

  • Pay by card

  • Finance the vehicle

  • Drive it off the lot

  • Send it directly to a garage

The purchase flow happens in one place.


FINANCING THAT ACTUALLY MATTERS

Each dealership can choose between two financing models.

Bank Financing

INF Banking creates a secured vehicle loan tied directly to the plate.

The dealership receives the full sale amount immediately.

APR comes from the buyer's credit profile.

The bank handles repayment and default.

Dealer Financing

The dealership carries the loan itself.

Configure:

  • APR

  • Minimum down payment

  • Payment frequency

  • Number of payments

  • Late fees

  • Grace period

  • Missed-payment limit

Every contract permanently keeps the terms it was signed under.


REPOSSESSIONS

Default has consequences.

If a defaulted vehicle is sitting inside a garage, it can be repossessed immediately.

If the vehicle is still in the world, dealership staff receive a repo order.

Locate it.

Recover it.

Bring it back.

The vehicle enters used inventory at its current book value.

Bank-financed recoveries can also pay the dealership a recovery fee.


REAL USED-CAR VALUE

Used vehicles are not valued from one flat percentage.

Book value can account for:

  • Original vehicle price

  • Vehicle age

  • Condition

  • Mileage

When INF Garage is installed, mileage comes directly from the vehicle's real odometer history.

House dealerships can buy at a configured percentage of book value.

Player-dealership staff can inspect the vehicle, see its valuation, and make the seller an offer.

The seller accepts from their own screen.


PLAYER-OWNED DEALERSHIPS

Dealership owners control the business through a complete back office.

  • Business balance

  • Transaction ledger

  • Vehicle stock

  • Per-unit pricing

  • Showroom bay assignment

  • Wholesale ordering

  • Volume discounts

  • Employee management

  • Employee grades

  • Sales commissions

  • Active finance contracts

  • Repo orders

  • Dealership finance settings

Owners can operate the dealership without an admin managing it for them.


WHOLESALE INVENTORY

Player dealerships purchase inventory instead of spawning unlimited cars.

Wholesale pricing can include volume discounts.

Stock can arrive automatically after a configured delivery timer or be collected manually from a depot.

Every vehicle on the lot represents actual business inventory.

Sell it and it is gone.

Order another one.


BUILT TO INTEGRATE

INF Vehicle Keys

Keys are issued when a vehicle sells, temporary access can be granted during test drives, and access can be revoked during repossession.

INF Garage

Registers sold vehicles, handles garage delivery, and provides real mileage for used-car valuation.

INF Banking

Provides card payments, secured vehicle loans, credit-based financing, and business banking.

Each integration is optional.

Features that depend on another resource simply stay unavailable when that resource is not installed.


COMPATIBILITY

Frameworks

  • QBCore

  • QBox

  • ESX Legacy

Target Systems

  • qb-target

  • ox_target

Optional Integrations

  • INF Vehicle Keys 1.4.1+

  • INF Garage 1.0.0-alpha.22+

  • INF Banking 1.4.1+

Required

  • ox_lib

  • oxmysql


INCLUDED

  • Complete in-game dealership creator

  • Showroom NUI

  • Business back-office NUI

  • Fully documented config.lua

  • Economy configuration

  • Wholesale configuration

  • Book-value configuration

  • Complete SQL schema

  • Installation documentation

  • Workflow documentation

  • Open framework adapters

  • Open target adapters


Players already know how to buy cars.

Now someone has to run the dealership.

Tags: FiveM, QBCore, QBox, ESX, Dealerships, Vehicle Financing, Repossessions, Escrow

Dealerships

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