INF Fuel
Every fuel script lets players fill a tank.
INF Fuel runs the whole block.
LegacyFuel replacement. Branded pumps. Physical nozzles. Real gas cans. Dynamic pricing. Fuel grades. In-game station creation.
QBCore • QBox • ESX • LEGACYFUEL REPLACEMENT • FUEL GRADES • DYNAMIC PRICING
DROP-IN LEGACYFUEL REPLACEMENT
Replace your old fuel resource without rebuilding everything around it.
INF Fuel provides LegacyFuel-compatible exports so garages, dealerships, keys, HUDs, and other resources using LegacyFuel can continue working without custom bridges.
Swap the resource.
Keep the ecosystem.
A PUMP THAT FEELS LIKE A PUMP
Walk up, choose a grade, choose an amount, pay, grab the nozzle, and fuel the vehicle.
Mechanical rollers track dollars and gallons in real time.
Unused prepaid fuel is refunded automatically.
Xero, Globe Oil, RON, and LTD can each use their own branded pump interface.
FOUR FUEL GRADES
Vehicles can use:
- Regular 87
- Plus 89
- Premium 91
- Diesel
Fuel grade is remembered per vehicle and can affect efficiency.
Put the wrong fuel into a diesel and the engine can seize.
The choice matters beyond the price.
REAL GAS CANS
gas_can is a real inventory item.
Players can buy one empty, fill it at a station, carry it, trade it, stash it, refill it, and pour it into a stranded vehicle.
Item durability represents the fuel level, and the grade stays attached to the can.
PRICES THAT MOVE
Every station can have dynamic pricing.
Configure base price, minimum, maximum, update interval, movement, mean reversion, or pin a station to a fixed price.
Different parts of the city can actually become cheaper than others.
BUILD STATIONS IN-GAME
Use /fuelstation to create and manage stations directly inside the world.
Set the center, radius, brand, prices, and supported pumps.
Custom MLO pump models can be registered through the creator.
The 27 vanilla stations are included and seeded automatically on first boot.
REALISTIC CONSUMPTION
Fuel usage can account for:
- Engine RPM
- Vehicle class
- Fuel grade
- Tank capacity
- Vehicle-specific tuning
A compact car and a heavy truck do not drain fuel the same way.
Tank sizes, diesel assignments, consumption tuning, and nozzle positions are configurable.
BUILT TO INTEGRATE
INF Banking
Supports physical credit-card payments at the pump.
INF Garage
Persists fuel and fuel grade alongside the rest of the vehicle.
LegacyFuel
Existing resources can continue reading and writing fuel through familiar exports.
COMPATIBILITY
Frameworks
- QBCore
- QBox
- ESX
Inventory
- qb-inventory
- ox_inventory
- ps-inventory
- qs-inventory
Target
- qb-target
- ox_target
- Press-E fallback
Required
- oxmysql
INCLUDED
- Branded pump NUI
- Physical nozzle system
- Four fuel grades
- Real gas cans
- Dynamic pricing
- 27 seeded stations
- In-game station creator
- Job discounts
- Card payments
- Fuel-state syncing
- Open config and tuning files
- Open bridges and NUI
- SQL and documentation
Your players already know where the gas stations are.
Now they have a reason to care which one they stop at.
Tags: FiveM, QBCore, QBox, ESX, Escrow