INF Business Empire
Give your players something bigger than a paycheck.
Six interconnected systems covering business ownership, retail, hospitality, dealerships, crafting, banking, credit, and taxation.
QBCore • BUSINESS OWNERSHIP • BANKING • CREDIT • PLAYER ECONOMY
BUILD AN EMPIRE
Open a business → generate revenue → bank your profits → build credit → expand your operation → accumulate wealth → pay taxes.
Players don’t just work for the economy. They become part of it.
INCLUDED
INF SHOPS
Create unlimited stores with physical shelves, player ownership, inventory, stock management, robberies, employees, and an in-game shop builder.
INF HOTELS
Persistent rentals, player-owned motels, keycards, management, valet, lost & found, elevators, storage, and property operations.
INF DEALERSHIPS
Player-owned dealerships with inventory, test drives, employees, commissions, financing, defaults, repossessions, and used vehicle values.
INF WORKBENCH
Player-owned crafting and repair businesses with persistent benches, blueprints, inventory, owner pricing, fees, and weapon/item crafting.
INF BANKING
Physical cards, business accounts, four credit issuers, a 300–850 credit bureau, statement cycles, utilization, lending, and financial integrations.
INF TAXES
Total wealth taxation across money, vehicles, and property with six wealth brackets, offline assessments, exemptions, valuations, and administration tools.
ONE CONNECTED ECONOMY
Shops create retail.
Hotels create hospitality.
Dealerships create vehicle commerce.
Workbench creates player-run production.
Banking manages the money and credit.
Taxes give accumulated wealth consequences.
Six systems designed around ownership and long-term progression.
INCLUDED IN THIS BUNDLE
- INF Shops
- INF Hotels
- INF Dealerships
- INF Workbench
- INF Banking
- INF Taxes
Six systems. One player-owned economy.
Stop giving players jobs. Give them something to own.
Tags: FiveM, QBCore, Business, Business Ownership, Player Owned Business, Shops, Hotels, Dealerships, Workbench, Banking, Credit, Taxes, Economy, Player Economy, Roleplay, Bundle, Escrow