Law

INF Law

Most police scripts stop at a wanted level.

INF Law runs the entire justice system.

Witness-based crime detection. Dynamic NPC police. Six-tier pursuit escalation. Arrest. Prison. Court. Parole. Death row. Player-run law firms. One persistent criminal record.

QBCore • QBox • ESX • POLICE • JUSTICE • PRISON • COURTS


CRIME HAS TO BE SEEN

Crimes are reported when an NPC witness actually sees them.

Shootings. Brandishing. Homicide. Carjacking. Armed robbery. Hit-and-run. Street racing. Vehicle theft.

Wear a mask and the system can book the suspect as John Doe instead of magically knowing who they are.

The street only reacts to what it knows.


PURSUITS THAT ESCALATE

Police response scales with the situation.

INF Law can deploy:

  • Ground units

  • Backup waves

  • Pursuit vehicles

  • Air support

  • On-foot pursuit

  • Hunt behavior after losing sight

  • Officer-down escalation

Non-lethal encounters can turn into lethal response when the suspect raises the stakes.

Vehicle crime and high-speed fleeing can escalate independently as the pursuit develops.


ARREST, JAIL & PRISON

The system carries players from arrest all the way through incarceration.

  • Booking

  • Holding cells

  • County jail

  • State prison

  • Property seizure

  • Persistent sentences

  • Anti-AFK sentence clock

  • Infirmary recovery

Prison is gameplay instead of a timer.

Players can work jobs, earn credits, use commissary, deal with contraband, build yard reputation, enter rehabilitation, and attempt multiple escape routes.


COURTS & PAROLE

Players can take a plea or stand trial in a live courtroom.

Choose a public defender or private representation.

Case outcome can consider counsel, criminal history, evidence, and the severity of the charges.

Possible outcomes include:

  • Acquittal

  • Reduced sentence

  • Full sentence

  • Parole

Parole adds supervised release, scheduled check-ins, firearm restrictions, and consequences for repeated violations.


PLAYER-RUN LAW FIRMS

INF Law includes a full legal career outside the framework job system.

Law firms can have:

  • Five attorney grades

  • Clock-in

  • Secretary

  • Boss desk

  • Treasury

  • Storage

  • Salaries

  • Client settlements

  • Member payouts

Attorneys can represent real jailed players in open court and argue against the prosecution.


THE CASE FACTORY

Lawyers can also take procedurally generated cases with defendants, evidence, and varying difficulty.

Evidence can contain flaws that attorneys can challenge or suppress.

Cases range from everyday criminal matters to rare major trials.

Every result contributes to the attorney's win/loss record and reputation.


BUILD IT ALL IN-GAME

Use /lawadmin to place the justice system directly onto your map.

Create:

  • Police stations

  • Jail locations

  • Prison areas

  • Courtrooms

  • Parole locations

  • Law-firm offices

  • Supporting interaction points

No hardcoded city layout required.

Build around the map you actually use.


BUILT TO INTEGRATE

INF Law can operate alongside human police jobs and external medical resources.

Custody handling is coordinated so different systems do not fight over the same player.

A public Case API lets MDTs, courts, and external resources read or update the shared criminal record.

Optional Discord logging is included.


COMPATIBILITY

Frameworks

  • QBCore

  • QBox

  • ESX

Required

  • ox_lib

  • oxmysql

Recommended

  • ox_target

  • ox_inventory

Optional

  • External police jobs

  • External medical resources

  • MDT integrations

  • Discord logging


INCLUDED

  • Witness-based crime detection

  • Dynamic NPC police response

  • Six-tier pursuits

  • Arrest and booking

  • Jail and prison

  • Prison jobs and reputation

  • Escape routes

  • Court trials

  • Parole

  • Death row

  • Player-run law firms

  • Generated legal cases

  • Criminal record system

  • In-game creator

  • Public Case API

  • Automatic database setup

  • Open config, SQL, whitelist, and documentation


Getting away from the scene should not erase what happened.

INF Law gives the city a memory.

Tags: FiveM, QBCore, QBox, ESX, Escrow


Law

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